Friday, September 9, 2011

Second Thoughts

Ya know what...Let's not even wait till the class is over. Why bother going back and deleting anything? Or even daring to assume it's possible to delete blog posts in any way, shape, or form? Let's just kick this Ranting off right away, and mix in some homework as well. First things first:
So far the html stuff seems easy enough since I already got a taste of it from forging a rough draft in Leaguecraft.com's Guide construction system,
(which, by the way, was approx. 6 pages long, and was arbitrarily DELETED because it was never actually posted. Why was it never posted? Because one of the recommendations for making a good guide in a guide on how to make good guides in leaguecraft, (say that five times fast), stated that posting unfinished work just makes the guide, and its writer, look stupid. I agreed, and now I'm suffering the side effects of that guide not mentioning that Leaguecraft clears out unposted material once it reaches a certain age. >[insert multiple swears here]<),
and also since I've had three classes teach me three programing languages, and html bears a good deal of similarities to a programing language. I've discovered that the former problems I was having stemmed from two things,
1). The computer I was doing it on had an old/corrupted Textpad that was unable to do the highlighting because it couldn't save anything locally for whatever reason, and
2). I was missing the line containing the DOCTYPE sentence-long-mumbo-jumbo that is part of telling the browser just what kind of "thing" it is trying to display/handle.
Those being fixed in that I'm trying to figure out how Textpad got deleted off my home computer, and trying to remember to kick myself in the ass to go reinstall it, and copying the DOCTYPE sentence/line into my notebook so I can just create an empty template at home like he uses in the class examples all the time.

Right, now back to ranting.

So the current top game I'm playing at the moment is, as usual, a wonderful discovery via Kongregate.com's "Badge of the Day" system, which selects one of the games on it that they've given badges to and assigns some extra points to a badge on it, and puts it on the front page news scroll.

The title in question this time, is Urbz game, Mud and Blood 2 . The greatest summary of the game can be rendered by looking at the comments: "The first lesson of war: War is not fair". That is precisely what Mud and Blood 2 is. A survival game wrapped around a RNG, designed to kick your ass in the most unfair fashion. An ass kicking that you enjoy every second of. Or at least that I do.
Enough praise, Let's rant. While certain unfair aspects are just a part of the game, and I don't mind, I have a few nit-picks about it, like a certain time where I had just finished placeing a bunker, got a few bonus tact points from something, and called in a bazooka unit. He immediately lifted his zook, took aim at an enemy mobile artillery piece, and planted that God Damned rocket right in the middle of my bunker and blew it to little bitty pieces of rubble. Understand, a bunker is 100% immune to damage from anything, unless it get's hit Dead Center, which blows it up. I don't mind that there's friendly fire, and I've suffered a few gibbings from my own units chucking nades while I'm trying to retrieve a crate, but there's a difference between friendly fire and just being retarded. I have never had this happen a second time, not even with 2 bunkers and five zooks firing constantly. I'd like to point out that while those Nazi's also get gibbed a lot by their own explosives and shit, there also is a special artillery that is 100% incapable of harming them. I don't mind that we have nothing like that, anything on your side can kill you practically, but I do NOT find it amusing that I often see grenades coming out from under camnets, having my bunkers blown by my tanks and zooks, often firing at something that was already dead, or watching my gunners empty a full clip into a corpse while an enemy picks off my officers and medics, is not making the game more challenging. It's just making it more annoying. I would like it if he patched it. In the end it is trivial, but it's not a "oh dammit" like when a random german artillery blasts your bunker and its people into oblivion, it's just pure annoying because it's something that doesn't make the game so much more challenging, as it does more annoying. Zooks really shouldn't be able to kill your own stuff, aside from hitting a nearby tree/rock etc and the AoE killing it. That would be fine. That's just war. Having a zook shoot your own bunker dead center is not war. It's just a stupid AI.

Seriously though, the game is fun. Hard, will kick your ass, but fun. Just remember, there are some badges dependent on the first 100 games, if you find you like the game, I recomend looking those up so you can work towards them if you are so insane as to try and unlock them all. Try to do so by about your tenth game. That should give you time enough to determine if you like it well enough to consider a spoiler for the sake of not having to restart and lose a bunch of progress.

Signatured, Zetro.



This, for instance, Is something I made.

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